Telekinesis

Description:

Telekinetic abilities are something of a mixed blessing to those psychics who have them. While they are among the least feared and distrusted of psychic powers, they also produce effects that are not nearly so widely-demanded as biopsionic healing or metapsionic brainguarding. A telekinetic must be canny and creative to get the most from their abilities.

Telekinetic powers are strong but somewhat imprecise. The force they generate is usually invisible, though a psychic can allow a visible glow if desired, and the source of the telekinetic manipulation is not obvious to ordinary senses. Objects being held or worn by a mobile creature cannot normally be manipulated by telekinesis, nor can unwilling intelligent targets be directly manipulated. Machines, including non-sentient robots, can be affected as any other inanimate object, however. The psychic cannot use this discipline to lift their own person without special techniques

Some techniques refer to a “physical attack” or “physical damage”. This means a straightforward kinetic impact: bullets, punches, collisions, falls, compressions, or the like. Energy attacks are not included.

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